Items are the primary form of resource management Gameplay in Monster Girl Dreams. They can be used or equipped by the player to provide bonus effects, or unlock game content. There are four types of items.
Consumables[edit | edit source]
Consumables function as single-use items, which can be utilized during combat, rest points, or any safe area for a variety of effects.
Equipment[edit | edit source]
Equipment consist of equippable Runes and Accessories, typically providing bonuses to the player. The player possesses three rune slots, and one accessory slot.
Key Items[edit | edit source]
Key Items are obtained at progress milestones in the game, often serve a story purpose, and unlock new portions of the game's content, such as new locations.
Loot[edit | edit source]
Loot items are typically dropped by most enemies. They often have no practical use on their own. They can be sold, and some quests may request you obtain a number of such items.